![]() | SetAnimationNear | ![]() |
| SetAnimationNear Changes the current animation of the instance. bSuccess = myActive.SetAnimationNear( Animation_Name ) Return value TRUE if the animation was changed successfully, otherwise FALSE. Parameters
This function only effects one instance. If the requested animation could not be found, similar animations are tried. For example, choosing "Running" will try "Walking" or "Stopped" if it is not found. See also Active:SetAnimation Active:GetAnimation JAM © 2005 no one in particular Project started by David Evans in 2005 | ||