![]() | NewDirection | ![]() |
| NewDirection Creates a new direction for the animation. AnimationObject = myAnimationGroup.NewDirection( Angle, Animation, FPS, Width, Height ) AnimationObject = myAnimationGroup.NewDirection( Angle, Animation, FPS ) Return value The newly created animation object Parameters
This function creates an Animation object and associates it with the current active object. Animation objects cannot be shared between different active object classes at this time. See also AnimationGroup:FindDirection JAM © 2005 no one in particular Project started by David Evans in 2005 | ||