SetAutoLog
SetAutoLog

Turns auto logging ON or OFF.

bSuccess = myDebug.SetAutoLog( bON )

Return value
TRUE if AutoLog was turned on / off successfully, otherwise FALSE.

Parameters
  • bON
    ON to turn AutoLog on, OFF to turn it off. Default is ON.
Comments

Auto logging will record general information to a file each frame. This is useful for debugging a game that crashes suddenly, but will slow the game down significantly.

See also
Debug:SetOutFile
Debug:GetOutFile
Debug:RecordAll
Debug:AppendData
Debug:ObjectInfo
Debug:GlobalsInfo
Debug:SaveData
Debug:Clear



JAM © 2005 no one in partiular
Project started by David Evans in 2005