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SetNetworkDebug | ![]() |
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SetNetworkDebug Turns the network debug information on or off. bSuccess = myDebug.SetNetworkDebug( bON ) Return value TRUE if the setting was enabled / disabled successfully, otherwise FALSE. Parameters
Network debugging will record all information received over the network in the game's console window. This means you must call OpenConsole to see the messages. See also Debug:IsNetworkDebug JAM © 2005 no one in partiular Project started by David Evans in 2005 | ||