![]() | GetUniqueID | ![]() |
| GetUniqueID Returns the unique ID of the instance ID = myInstance.GetUniqueID( ) Return value The unique ID of the instance Comments When created, each instance is given a unique ID. This will remain constant throughout the game (but may be different if the game is restarted, etc.) See also Class:SelectUniqueID JAM © 2005 no one in particular Project started by David Evans in 2005 | ||