![]() | SetRotation | ![]() |
| SetRotation Changes the rotation of the object's instances bSuccess = myClass.SetRotation( Angle ) Return value TRUE if the instances were rotated successfully, otherwise FALSE. Parameters
When using non-0 rotations on many objects, you may experience slowdowns. It is not recommended to use rotation on particle effects for this reason. See also Class:GetRotation JAM © 2005 no one in particular Project started by David Evans in 2005 | ||