SetRotation
SetRotation

Changes the rotation of the object's instances

bSuccess = myClass.SetRotation( Angle )

Return value
TRUE if the instances were rotated successfully, otherwise FALSE.

Parameters
  • Angle
    New angle (in degrees) to rotate to
Comments

When using non-0 rotations on many objects, you may experience slowdowns. It is not recommended to use rotation on particle effects for this reason.

See also
Class:GetRotation



JAM © 2005 no one in particular
Project started by David Evans in 2005