SetReverse
SetReverse

Tells the fade to play backwards or forwards.

bSuccess = my[[parent]].SetReverse( bReverse )

Return value
TRUE if successful, otherwise FALSE.

Parameters
  • bReverse
    TRUE to play in reverse, FALSE to play forwards
Comments

When a fade is reversed, the mask's animation will be played backwards. i.e. a circle expanding with the new frame in the middle will become a circle shrinking with the old frame in the middle.

See also
[[parent]]:IsReverse



JAM © 2005 no one in particular
Project started by David Evans in 2005