SharePlayer
SendBulk

Sends the current stored information over the network

bSuccess = myNetwork.SendBulk( Clear )
bSuccess = myNetwork.SendBulk( )

Return value
TRUE if information was sent, otherwise FALSE.

Parameters
  • Clear
    TRUE to clear the data even if it cannot be sent (due to packet delay). FALSE (Default) to store the data and try sending it again next time SendBulk is called
Comments



See also
Network:ShareObject
Network:SharePlayer
Network:SendRandomData
Network:ClearBulk



JAM © 2005 no one in partiular
Project started by David Evans in 2005