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TrackPlayer | ![]() |
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SharePlayer Marks the player to track any information received with the given ID. bSuccess = myNetwork.TrackPlayer( Player, ID ) Return value TRUE if the player was associated successfully, otherwise FALSE. Parameters
After calling this function, the player will continue to be modified by any informartion which is received with the given ID. This should only be called once per player. See also Network:ShareObject Network:TrackObject Network:SharePlayer JAM © 2005 no one in partiular Project started by David Evans in 2005 | ||