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SetSampleVolume | ![]() |
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SetSampleVolume Sets the overall sample volume of the game bSuccess = mySounds.SetSampleVolume( Volume ) Return value TRUE if the volume was changed successfully, otherwise FALSE. Parameters
Setting the volume will effect all currently playing samples, as well as all future samples. Each sample's origonal independant volume is also remembered, and taken into account by this function. 0 is equivilent to muting the samples, 100 is the default value. Values above 100 are not accepted. See also Special:GetSampleVolume Special:SetSampleMute Special:SetMusicVolume JAM © 2005 no one in partiular Project started by David Evans in 2005 | ||